GPU Torture Test Stress

Eight stacked full-screen raymarching passes per frame, so even a fast GPU cannot simply sit at its refresh rate. Heavy: read the warning first.

GPU Torture Test

Detecting GPU…

This canvas shows the animated graphics workload used to stress the GPU. It is decorative; results are listed in the metrics below.

Ready

FPS
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1% LOW
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FRAME TIME
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SCORE
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TIME
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Eight stacked full-screen raymarching passes per frame, so even a fast GPU cannot simply sit at its refresh rate. Heavy: read the warning first.

About this test

Stacks eight full-screen raymarching passes per frame so even a fast GPU cannot simply sit at its refresh rate. It is a heavy load meant to find the limits of cooling and power delivery.

It needs an acknowledgement before it starts and has an always-visible Stop button. A browser cannot read temperatures, so watch them with a monitoring tool. It does not prove long-term stability.

How to read the results

Watch the average FPS for how much work the GPU finished, and the 1% and 0.1% lows for stutter. The SMG Verdict after the run scores power, steadiness, endurance, pacing and spike control from 0 to 100 and gives a tier from S to D. The class score removes intensity and resolution so runs at different settings share one scale; about 2,000 is a steady 60 FPS.

Because the load is not capped by the display, the score is not tied to your refresh rate. Compare Torture runs only with other Torture runs.

Frequently asked questions

Is the torture test dangerous?

It is demanding but within what a healthy GPU is designed to run. Keep an eye on temperatures, make sure cooling is working and stop if you see artefacts or the system becomes unstable.

Why does the screen look choppy?

That is expected. The load is designed to push frame rates down so you can see the GPU's limit.

When should I use it?

After overclocking, a repaste or a cooling change, when you want to see how the system behaves under a heavier load than a normal game.

What does a failure mean?

A crash, a black screen or artefacts under this load suggests instability. Reduce overclocks or check cooling and power.

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