GPU Limit Finder Stress

Raises the load every few seconds until your GPU drops below a sustainable frame rate, then holds the last good step and reports a Limit Score that is not capped by your display refresh rate.

GPU Limit Finder

Detecting GPU…

This canvas shows the animated graphics workload used to stress the GPU. It is decorative; results are listed in the metrics below.

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FPS
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1% LOW
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FRAME TIME
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SCORE
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TIME
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Raises the load every few seconds until your GPU drops below a sustainable frame rate, then holds the last good step and reports a Limit Score that is not capped by your display refresh rate.

About this test

Raises the workload step by step (x1, x2, x3 and so on) for a few seconds each until the GPU can no longer hold a sustainable frame rate, then holds the last good step and measures stability there. The Limit Score is not capped by your display refresh rate.

It does not read temperatures or clocks and cannot tell you which part of the GPU limits performance.

How to read the results

The headline is the highest step the GPU held and the Limit Score built from it. A higher number means more headroom. The stability check at the last good step shows whether that level is truly sustainable. Compare it between runs on the same machine to see the effect of drivers, cooling or overclocks.

Frequently asked questions

Why not just use the average FPS?

On light loads the average sits at your refresh rate and hides differences between GPUs. Raising the load until frames drop shows real headroom.

How long does it take?

Usually a few minutes, depending on how fast the GPU is.

What is a sustainable frame rate?

The test treats the GPU as holding a step when it stays close to a smooth frame rate for the whole step.

Can I compare my Limit Score with others?

Only with runs from this site. It is not comparable with other benchmarks.

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